Software Engineering
Game Development
Design, build and publish playable games.
Game Development — Basic
Game design principles and your first finished, playable game.
24 study hours
185 pages
8 modules
PDF ebook
What is inside
01
What makes a game fun — core loops and feedback
02
Choosing an engine: Unity, Unreal or Godot
03
The Unity editor and C# basics
04
Sprites, scenes and 2D movement
05
Collision, physics and input
06
Sound, music and game feel
07
UI, menus and scoring
08
Building and sharing your first game
By the end you can
- Build and publish a complete small 2D game
- Understand what makes gameplay satisfying
- Navigate a game engine confidently