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Software Engineering

Game Development

Design, build and publish playable games.

Game Development — Basic

Game design principles and your first finished, playable game.

24 study hours 185 pages 8 modules PDF ebook

What is inside

01 What makes a game fun — core loops and feedback
02 Choosing an engine: Unity, Unreal or Godot
03 The Unity editor and C# basics
04 Sprites, scenes and 2D movement
05 Collision, physics and input
06 Sound, music and game feel
07 UI, menus and scoring
08 Building and sharing your first game

By the end you can

  • Build and publish a complete small 2D game
  • Understand what makes gameplay satisfying
  • Navigate a game engine confidently